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1. Sticky:[Focus Group] Capital Ships - in Player Features and Ideas Discussion [original thread]
Orca Platypus wrote: RoCkEt X wrote: What group do i come under? LOL Your allegiance clearly places you within Corrupt. Your wall of text was nothing but meaningless bunch of crap until chapter 3, which revealed it all to be nothing more ...
- by RoCkEt X - at 2015.11.15 09:57:34
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2. Sticky:[Focus Group] Capital Ships - in Player Features and Ideas Discussion [original thread]
What group do i come under? LOL
- by RoCkEt X - at 2015.11.14 19:45:50
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3. Sticky:[Focus Group] Capital Ships Signup - in Player Features and Ideas Discussion [original thread]
Firssssssssssst <3 will edit later :3
- by RoCkEt X - at 2015.11.02 20:02:13
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4. NERF The Watchlist....... - in Player Features and Ideas Discussion [original thread]
posting in #WHINEYBITCHCREW thread
- by RoCkEt X - at 2015.11.02 19:08:52
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5. Fix for freighter bumping: Make webs give suspect flag not criminal - in Player Features and Ideas Discussion [original thread]
Just invite your webbing alt to a duel using the freighter pilot and stop being a whining moron. That's what everyone else does. Oh, and btw. use a cruor, takes almost no time to train and has dank web range.
- by RoCkEt X - at 2015.10.09 11:14:30
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6. Address no-force field POS cynos (aka; the "Garage Door Cyno&qu... - in Player Features and Ideas Discussion [original thread]
Up again nerds.
- by RoCkEt X - at 2015.03.09 10:09:03
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7. Address no-force field POS cynos (aka; the "Garage Door Cyno&qu... - in Player Features and Ideas Discussion [original thread]
bumping. Fix this sh!t
- by RoCkEt X - at 2015.03.04 11:11:19
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8. Address no-force field POS cynos (aka; the "Garage Door Cyno&qu... - in Player Features and Ideas Discussion [original thread]
Bobby Artrald wrote: Add an online timer for the shields after the password is set and be done with it. That works, you'd also need to stop cyno's being lit within the tower's range whilst the timer is active. Iain Cariaba wrote: My que...
- by RoCkEt X - at 2015.02.20 17:52:35
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9. Address no-force field POS cynos (aka; the "Garage Door Cyno&qu... - in Player Features and Ideas Discussion [original thread]
I'll just point out at this point that CCP has already declared this mechanic to be an exploit. That's not what is being discussed here. The request is that a reasonable solution is found to prevent the exploit being used, rather than simply givi...
- by RoCkEt X - at 2015.02.20 10:07:14
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10. Address no-force field POS cynos (aka; the "Garage Door Cyno&qu... - in Player Features and Ideas Discussion [original thread]
Ofcourse, +1 I'm tired of petitioning people who get a slap on the wrist for keeping their supers safe via use of an exploit.
- by RoCkEt X - at 2015.02.19 20:49:39
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11. Sticky:[Oceanus] Cyno Exclusion Zone around starbases - in Player Features and Ideas Discussion [original thread]
RIP bumping stuff off the edge of a forcefield... ever again. This change is poorly thought out at best. So much so i cba to argue the point.
- by RoCkEt X - at 2014.09.18 10:10:00
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12. Carriers Changes - in Player Features and Ideas Discussion [original thread]
Anthar Thebess wrote: RoCkEt X wrote: [quote=Anthar Thebess]Currently carriers provide way to much possibilities : -They are difficult to use safely. -If you fly one, people want to kill you. -A carrier can't kill stuff on it's own -They ca...
- by RoCkEt X - at 2014.05.02 13:09:00
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13. Carriers Changes - in Player Features and Ideas Discussion [original thread]
Anthar Thebess wrote: Currently carriers provide way to much possibilities : - they can provide capital level logistic capabilities ( including maxing them out while in triage ) - they can do all kind of drone dps ( light , medium , sentry , f...
- by RoCkEt X - at 2014.05.02 07:48:00
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14. Fighter Bomber changes, and the Revenant. - in Player Features and Ideas Discussion [original thread]
Alright, So over the past few weeks there's been heated discussion on our teamspeak server regarding the revenant regarding the changes to fighter bombers. I'll briefly outline it for you. There are 2 possible scenarios: 1 - the revenant remain...
- by RoCkEt X - at 2014.05.01 15:13:00
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15. Sticky:[Summer 2014] Jump Drive Isotope Consumption - in Player Features and Ideas Discussion [original thread]
iskflakes wrote: Thead Enco wrote: FFS, will you be expanding the fleet hangers on carriers? Fozzie fixed this issue by making the isotopes smaller. LEET, YOUR POAST IS OF INSUFFICIENT LENGTH DisREGARD -Lee
- by RoCkEt X - at 2014.04.29 14:18:00
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16. [Retribution 1.1] Armor Tanking 2.0 - in Player Features and Ideas Discussion [original thread]
My main concern with this is the PG penalties. Good luck fitting ANY dual rep (not AAR) fit (hyperion, myrm etc) with 3x grid penalties from your rig slots... it makes things impossible for ships that are already tight on grid. Not to mention my ...
- by RoCkEt X - at 2013.01.22 22:47:00
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17. CCP please start selling ADVANCED characters - in Player Features and Ideas Discussion [original thread]
instant freighter/cyno alts and de-valuing everyone's chars... great idea.... ... t*rd. **** ;) PHEW PHEW ;)
- by RoCkEt X - at 2011.07.05 17:36:00
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18. Coalition For Cyno reform - in Player Features and Ideas Discussion [original thread]
/signed... asap plz
- by RoCkEt X - at 2010.09.08 22:25:00
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19. Tempest/Maelstrom - in Player Features and Ideas Discussion [original thread]
7 mids on a ship with a tank bonus like the mael?.... idiots...
- by RoCkEt X - at 2010.01.09 21:07:00
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20. Rookie ships. - in Player Features and Ideas Discussion [original thread]
despite looking like a troll, he's actually serious about this, just had a 40minute discussion on ventrilo. it would i suppose be helpful for new pilots to learn about the rigs tho. though i support this as a bit of fun, i dont expect it to be i...
- by RoCkEt X - at 2009.07.28 23:31:00
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